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Answer by stepan-stulov

You can always create an animation that controls a custom property between -1 and 1 and that then by code is reflected into the mouth wideness. You can then reshape the animation curve for smoother...

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Answer by convictcartel

Im not sure what you mean to animate, in a new program itself? The jaw looks natural with the time lerp I have but its not correct I cant get it to go back & stop moving.

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